XDG
Introduction to XDG
User's Guide
C++ API
Methods
Ray Tracing Introduction
XDG Design Philosophy
Acceleration Data Structures
Mixed Precision Ray Tracing
GPU-Accelerated Ray Tracing
Primitive Intersections
Element Search
Glossary
XDG
Methods
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Methods
Ray Tracing Introduction
XDG Design Philosophy
Acceleration Data Structures
Axis-Aligned Bounding Boxes
Bottom-Level Acceleration Structures
Top-Level Acceleration Structures
Mixed Precision Ray Tracing
GPU-Accelerated Ray Tracing
Backend Terminology Mapping
Primitive Intersections
Element Search